# canSetSkipOnDrop

> Whether frame-skipping to maintain synchronization can be controlled. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Video](/engine/6000.7/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
public bool canSetSkipOnDrop { get; }
```

### Remarks

When `true`, the value of [\_skipOnDrop](/engine/6000.7/script-reference/unityengine/video/videoplayer/skipondrop.md) can be changed. When `false`, the value cannot be changed. This value is only valid after the movie has been prepared. See [VideoPlayer.Prepare](/engine/6000.7/script-reference/unityengine/video/videoplayer/prepare.md).
