# SideBySide3D

> Video contains 3D content where the left eye occupies the left half and right eye occupies the right half of video frames.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Video](/engine/6000.7/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
SideBySide3D = 1
```

### Remarks

Use this setting for VR and 3D videos that support side-by-side format. VR and 3D videos need different eye perspectives to create depth. Useful for work with VR headsets, 3D TVs, and 360 degree videos.
