# PlayEventID

> The default name ID of the play event.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.VFX](/engine/6000.7/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

```csharp
public static readonly int PlayEventID
```

### Remarks

Additional Resources: [VisualEffectAsset.PlayEventName](/engine/6000.7/script-reference/unityengine/vfx/visualeffectasset/playeventname.md)
