# GetSkinnedMeshRenderer

> Gets the value of a named Skinned Mesh Renderer property.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.VFX](/engine/6000.7/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

## GetSkinnedMeshRenderer(int)

Gets the value of a named Skinned Mesh Renderer property.

```csharp
public SkinnedMeshRenderer GetSkinnedMeshRenderer(int nameID)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The name of the property.

### Returns

| Type                                                                                      | Description                                                                                                                                                                                                           |
| ----------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [SkinnedMeshRenderer](/engine/6000.7/script-reference/unityengine/skinnedmeshrenderer.md) | The value for the Skinned Mesh Renderer you specify. Returns `null` if [VisualEffect.HasSkinnedMeshRenderer](/engine/6000.7/script-reference/unityengine/vfx/visualeffect/hasskinnedmeshrenderer.md) returns `false`. |

## GetSkinnedMeshRenderer(string)

Gets the value of a named Skinned Mesh Renderer property.

```csharp
public SkinnedMeshRenderer GetSkinnedMeshRenderer(string name)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The ID of the property. This is the same ID that [Shader.PropertyToID](/engine/6000.7/script-reference/unityengine/shader/propertytoid.md) returns.

### Returns

| Type                                                                                      | Description                                                                                                                                                                                                           |
| ----------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [SkinnedMeshRenderer](/engine/6000.7/script-reference/unityengine/skinnedmeshrenderer.md) | The value for the Skinned Mesh Renderer you specify. Returns `null` if [VisualEffect.HasSkinnedMeshRenderer](/engine/6000.7/script-reference/unityengine/vfx/visualeffect/hasskinnedmeshrenderer.md) returns `false`. |
