# VFXOutputEventArgs

> This struct holds information about an output event.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.VFX](/engine/6000.7/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

```csharp
public struct VFXOutputEventArgs
```

## Properties

| Property                                                                                               | Description                                                                     |
| ------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------- |
| [eventAttribute](/engine/6000.7/script-reference/unityengine/vfx/vfxoutputeventargs/eventattribute.md) | Stores the current event attribute.                                             |
| [nameId](/engine/6000.7/script-reference/unityengine/vfx/vfxoutputeventargs/nameid.md)                 | Stores the nameId of the source output event context that triggered this event. |
