# SendEvent(EventBase)

> Sends an event to the event handler.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public override sealed void SendEvent(EventBase e)
```

### Parameters

**** (\[EventBase]\(/engine/6000.7/script-reference/unityengine/uielements/eventbase)): The event to send.

### Remarks

The event is forwarded to the event dispatcher for processing. For more information, refer to [Synthesize and send events](/engine/6000.7/manual/uitoolkits/uielements/uie-events/synthesizing.md).

Additional Resources: [IEventHandler.HandleEvent](/engine/6000.7/script-reference/unityengine/uielements/ieventhandler/handleevent.md), [EventDispatcher](/engine/6000.7/script-reference/unityengine/uielements/eventdispatcher.md), [EventBase](/engine/6000.7/script-reference/unityengine/uielements/eventbase.md)
