# textRange

> Range of characters (UTF-16 code units) of _parsedText that this glyph renders.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public RangeInt textRange { get; }
```
