# SetEntityIds(IReadOnlyList<EntityId>)

> Sets Entity Ids associated with the current drag-and-drop operation.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public void SetEntityIds(IReadOnlyList<EntityId> ids)
```

### Parameters

**** (\[IReadOnlyList\<EntityId>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.ireadonlylist-1)): The Entity Ids.
