# RenderType

> What kind of geometry a DrawData represents.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public enum RenderType : byte
```

## Remarks

Corresponds to the type returned by the Render Type node in Shader Graph.

## Fields

| Value                                                                                         | Description                       |
| --------------------------------------------------------------------------------------------- | --------------------------------- |
| [BitmapText](/engine/6000.7/script-reference/unityengine/uielements/rendertype/bitmaptext.md) | Bitmap (raster) text              |
| [Gradient](/engine/6000.7/script-reference/unityengine/uielements/rendertype/gradient.md)     | Vector-image gradient fills       |
| [SdfText](/engine/6000.7/script-reference/unityengine/uielements/rendertype/sdftext.md)       | Signed-distance-field text        |
| [Solid](/engine/6000.7/script-reference/unityengine/uielements/rendertype/solid.md)           | Untextured geometry (solid color) |
| [Texture](/engine/6000.7/script-reference/unityengine/uielements/rendertype/texture.md)       | Textured geometry                 |
