# penPointerCount

> The number of pen pointers the implementation supports.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public static readonly int penPointerCount
```

### Remarks

The pointer ID for a pen event is a number between penPointerIdBase and penPointerIdBase + penPointerCount - 1.
