# PanelScaleMode

> Options that specify how elements in the panel scale when the screen size changes. See _scaleMode.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public enum PanelScaleMode
```

## Fields

| Value                                                                                                                 | Description                                                                                     |
| --------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------- |
| [ConstantPhysicalSize](/engine/6000.7/script-reference/unityengine/uielements/panelscalemode/constantphysicalsize.md) | Elements stay the same physical size (displayed size) regardless of screen size and resolution. |
| [ConstantPixelSize](/engine/6000.7/script-reference/unityengine/uielements/panelscalemode/constantpixelsize.md)       | Elements stay the same size, in pixels, regardless of screen size.                              |
| [ScaleWithScreenSize](/engine/6000.7/script-reference/unityengine/uielements/panelscalemode/scalewithscreensize.md)   | Elements get bigger when the screen size increases, and smaller when it decreases.              |
