# PanelRenderer

> Defines a component that connects VisualElement to GameObject.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule
* **Inherits from:** [Renderer](/engine/6000.7/script-reference/unityengine/renderer.md)
* **Implements:** [IPanelComponent](/engine/6000.7/script-reference/unityengine/uielements/ipanelcomponent.md)

```csharp
[AddComponentMenu("UI Toolkit/Panel Renderer (UI Toolkit)")]
[HelpURL("ui-systems/panel-renderer-component")]
public sealed class PanelRenderer : Renderer, IPanelComponent
```

## Remarks

The following example uses the Panel Renderer component to display a runtime UI in a scene:

## Examples

```csharp
using UnityEngine;
using UnityEngine.UIElements;

public class SimpleRuntimeUI : MonoBehaviour
{
    Button button;
    Toggle toggle;
    int clickCount = 0;

    int uiVersion = 0;

    void Awake()
    {
        GetComponent<PanelRenderer>().RegisterUIReloadCallback(OnUIReload);
    }

    void OnDestroy()
    {
        GetComponent<PanelRenderer>().UnregisterUIReloadCallback(OnUIReload);
    }

    private void OnUIReload(PanelRenderer panelRenderer, VisualElement root, int version)
    {
        // The version number only changes when the UI actually reloads, 
        // so this checks prevents duplicated elements.
        if (uiVersion == version)
            return;

        uiVersion = version;

        button = new Button() { text = "Click me!" };
        root.Add(button);
        button.RegisterCallback<ClickEvent>(PrintClickMessage);

        toggle = new Toggle() { text = "Show click count" };
        root.Add(toggle);

        var input = new TextField() { label = "Type something:" };
        root.Add(input);
        input.RegisterCallback<ChangeEvent<string>>(InputMessage);
    }

    private void PrintClickMessage(ClickEvent evt)
    {
        ++clickCount;

        Debug.Log($"{"button"} was clicked!" +
                (toggle.value ? " Count: " + clickCount : ""));
    }

    public static void InputMessage(ChangeEvent<string> evt)
    {
        Debug.Log($"{evt.newValue} -> {evt.target}");
    }
}
```

## Properties

| Property                                                                                                                                 | Description                                                                                                                                                                                                                                                                                                                  |
| ---------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [generateAccessibilityHierarchy](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/generateaccessibilityhierarchy.md) | Whether this renderer's content is included in the automatically generated accessibility hierarchy. The default value is `true`.                                                                                                                                                                                             |
| [panelSettings](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/panelsettings.md)                                   | Specifies the PanelSettings instance to connect this PanelRenderer component to.                                                                                                                                                                                                                                             |
| [parentUI](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/parentui.md)                                             | If the GameObject that this PanelRenderer component is attached to has a parent GameObject, and that parent GameObject also has a PanelRenderer component attached to it, this value is set to the parent GameObject's PanelRenderer component automatically.                                                                |
| [pivot](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/pivot.md)                                                   | Defines the pivot point for positioning and transformation, such as rotation and scaling, of the UI Document in world space. The default pivot is the center.                                                                                                                                                                |
| [pivotReferenceSize](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/pivotreferencesize.md)                         | Defines how the size of the container is calculated for pivot positioning.                                                                                                                                                                                                                                                   |
| [position](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/position.md)                                             | The position (relative or absolute) of the root visual element. Relative only applies for nested PanelRenderers.                                                                                                                                                                                                             |
| [screenSpaceOffset](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/screenspaceoffset.md)                           | The offset, in panel coordinates, applied to the position tracked by [\_trackScreenSpacePosition](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/trackscreenspaceposition.md). The default value is (0, 0).                                                                                            |
| [trackScreenSpacePosition](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/trackscreenspaceposition.md)             | Whether the root visual element follows the position of the GameObject in screen space. The default value is `false`.                                                                                                                                                                                                        |
| [visualTreeAsset](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/visualtreeasset.md)                               | The [VisualTreeAsset](/engine/6000.7/script-reference/unityengine/uielements/visualtreeasset.md) automatically loaded into the root visual element.                                                                                                                                                                          |
| [worldSpaceSize](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/worldspacesize.md)                                 | When the [\_worldSpaceSizeMode](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/worldspacesizemode.md) is set to [WorldSpaceSizeMode.Fixed](/engine/6000.7/script-reference/unityengine/uielements/worldspacesizemode/fixed.md), this property determines the size of the PanelRenderer in world space. |
| [worldSpaceSizeMode](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/worldspacesizemode.md)                         | Defines how the size of the root element is calculated for world space.                                                                                                                                                                                                                                                      |

## Methods

| Method                                                                                                                           | Description                                                           |
| -------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------- |
| [RegisterUIReloadCallback](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/registeruireloadcallback.md)     | Registers a versioned callback to be invoked when the UI is reloaded. |
| [UnregisterUIReloadCallback](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/unregisteruireloadcallback.md) | Unregisters a previously registered versioned UI reload callback.     |

## Static Methods

| Method                                                                                                         | Description                                                            |
| -------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------- |
| [FindPanelRenderer](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/findpanelrenderer.md) | Finds the PanelRenderer whose UI hierarchy contains the given element. |

## Delegates

| Delegate                                                                                                                                     | Description                         |
| -------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------- |
| [PanelRenderer.VersionedUIReloadCallback](/engine/6000.7/script-reference/unityengine/uielements/panelrenderer/versioneduireloadcallback.md) | Callback type for UI reload events. |

## Inheritance

**Inherited Members:**

* [Renderer.ResetBounds()](/engine/6000.7/script-reference/unityengine/renderer/resetbounds.md)
* [Renderer.ResetLocalBounds()](/engine/6000.7/script-reference/unityengine/renderer/resetlocalbounds.md)
* [Renderer.HasPropertyBlock()](/engine/6000.7/script-reference/unityengine/renderer/haspropertyblock.md)
* [Renderer.SetPropertyBlock(MaterialPropertyBlock)](/engine/6000.7/script-reference/unityengine/renderer/setpropertyblock.md#setpropertyblock\(materialpropertyblock\))
* [Renderer.SetPropertyBlock(MaterialPropertyBlock, int)](/engine/6000.7/script-reference/unityengine/renderer/setpropertyblock.md#setpropertyblock\(materialpropertyblock-int\))
* [Renderer.GetPropertyBlock(MaterialPropertyBlock)](/engine/6000.7/script-reference/unityengine/renderer/getpropertyblock.md#getpropertyblock\(materialpropertyblock\))
* [Renderer.GetPropertyBlock(MaterialPropertyBlock, int)](/engine/6000.7/script-reference/unityengine/renderer/getpropertyblock.md#getpropertyblock\(materialpropertyblock-int\))
* [Renderer.GetMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/getmaterials.md)
* [Renderer.SetSharedMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/setsharedmaterials.md)
* [Renderer.SetMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/setmaterials.md)
* [Renderer.GetSharedMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/getsharedmaterials.md)
* [Renderer.GetClosestReflectionProbes(List\<ReflectionProbeBlendInfo>)](/engine/6000.7/script-reference/unityengine/renderer/getclosestreflectionprobes.md)
* [Renderer.bounds](/engine/6000.7/script-reference/unityengine/renderer/bounds.md)
* [Renderer.localBounds](/engine/6000.7/script-reference/unityengine/renderer/localbounds.md)
* [Renderer.enabled](/engine/6000.7/script-reference/unityengine/renderer/enabled.md)
* [Renderer.isVisible](/engine/6000.7/script-reference/unityengine/renderer/isvisible.md)
* [Renderer.shadowCastingMode](/engine/6000.7/script-reference/unityengine/renderer/shadowcastingmode.md)
* [Renderer.receiveShadows](/engine/6000.7/script-reference/unityengine/renderer/receiveshadows.md)
* [Renderer.forceRenderingOff](/engine/6000.7/script-reference/unityengine/renderer/forcerenderingoff.md)
* [Renderer.staticShadowCaster](/engine/6000.7/script-reference/unityengine/renderer/staticshadowcaster.md)
* [Renderer.motionVectorGenerationMode](/engine/6000.7/script-reference/unityengine/renderer/motionvectorgenerationmode.md)
* [Renderer.lightProbeUsage](/engine/6000.7/script-reference/unityengine/renderer/lightprobeusage.md)
* [Renderer.reflectionProbeUsage](/engine/6000.7/script-reference/unityengine/renderer/reflectionprobeusage.md)
* [Renderer.renderingLayerMask](/engine/6000.7/script-reference/unityengine/renderer/renderinglayermask.md)
* [Renderer.rendererPriority](/engine/6000.7/script-reference/unityengine/renderer/rendererpriority.md)
* [Renderer.rayTracingMode](/engine/6000.7/script-reference/unityengine/renderer/raytracingmode.md)
* [Renderer.rayTracingAccelerationStructureBuildFlags](/engine/6000.7/script-reference/unityengine/renderer/raytracingaccelerationstructurebuildflags.md)
* [Renderer.rayTracingAccelerationStructureBuildFlagsOverride](/engine/6000.7/script-reference/unityengine/renderer/raytracingaccelerationstructurebuildflagsoverride.md)
* [Renderer.sortingLayerName](/engine/6000.7/script-reference/unityengine/renderer/sortinglayername.md)
* [Renderer.sortingLayerID](/engine/6000.7/script-reference/unityengine/renderer/sortinglayerid.md)
* [Renderer.sortingOrder](/engine/6000.7/script-reference/unityengine/renderer/sortingorder.md)
* [Renderer.isLOD0](/engine/6000.7/script-reference/unityengine/renderer/islod0.md)
* [Renderer.allowOcclusionWhenDynamic](/engine/6000.7/script-reference/unityengine/renderer/allowocclusionwhendynamic.md)
* [Renderer.forceMeshLod](/engine/6000.7/script-reference/unityengine/renderer/forcemeshlod.md)
* [Renderer.meshLodSelectionBias](/engine/6000.7/script-reference/unityengine/renderer/meshlodselectionbias.md)
* [Renderer.isPartOfStaticBatch](/engine/6000.7/script-reference/unityengine/renderer/ispartofstaticbatch.md)
* [Renderer.worldToLocalMatrix](/engine/6000.7/script-reference/unityengine/renderer/worldtolocalmatrix.md)
* [Renderer.localToWorldMatrix](/engine/6000.7/script-reference/unityengine/renderer/localtoworldmatrix.md)
* [Renderer.lightProbeProxyVolumeOverride](/engine/6000.7/script-reference/unityengine/renderer/lightprobeproxyvolumeoverride.md)
* [Renderer.probeAnchor](/engine/6000.7/script-reference/unityengine/renderer/probeanchor.md)
* [Renderer.lightmapIndex](/engine/6000.7/script-reference/unityengine/renderer/lightmapindex.md)
* [Renderer.lightmapScaleOffset](/engine/6000.7/script-reference/unityengine/renderer/lightmapscaleoffset.md)
* [Renderer.materials](/engine/6000.7/script-reference/unityengine/renderer/materials.md)
* [Renderer.material](/engine/6000.7/script-reference/unityengine/renderer/material.md)
* [Renderer.sharedMaterial](/engine/6000.7/script-reference/unityengine/renderer/sharedmaterial.md)
* [Renderer.sharedMaterials](/engine/6000.7/script-reference/unityengine/renderer/sharedmaterials.md)
* [Renderer.LODGroup()](/engine/6000.7/script-reference/unityengine/renderer/lodgroup.md)
* [Renderer.lodGroupMask](/engine/6000.7/script-reference/unityengine/renderer/lodgroupmask.md)
* [Component.GetComponent(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponent.md#getcomponent\(type\))
* [Component.GetComponent\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponent.md)
* [Component.TryGetComponent(Type, Component)](/engine/6000.7/script-reference/unityengine/component/trygetcomponent.md)
* [Component.TryGetComponent\<T>(T)](/engine/6000.7/script-reference/unityengine/component/trygetcomponent.md)
* [Component.GetComponent(string)](/engine/6000.7/script-reference/unityengine/component/getcomponent.md#getcomponent\(string\))
* [Component.GetComponentInChildren(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinchildren.md#getcomponentinchildren\(type-bool\))
* [Component.GetComponentInChildren(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponentinchildren.md#getcomponentinchildren\(type\))
* [Component.GetComponentInChildren\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinchildren.md)
* [Component.GetComponentsInChildren(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentsInChildren\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md#getcomponentsinchildrent\(bool\))
* [Component.GetComponentsInChildren\<T>(bool, List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentsInChildren\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md#getcomponentsinchildrent\(\))
* [Component.GetComponentsInChildren\<T>(List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentInParent(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparent\(type-bool\))
* [Component.GetComponentInParent(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparent\(type\))
* [Component.GetComponentInParent\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparentt\(bool\))
* [Component.GetComponentInParent\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparentt\(\))
* [Component.GetComponentsInParent(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md)
* [Component.GetComponentsInParent\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md#getcomponentsinparentt\(bool\))
* [Component.GetComponentsInParent\<T>(bool, List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md)
* [Component.GetComponentsInParent\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md#getcomponentsinparentt\(\))
* [Component.GetComponents(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponents.md#getcomponents\(type\))
* [Component.GetComponents(Type, List\<Component>)](/engine/6000.7/script-reference/unityengine/component/getcomponents.md#getcomponents\(type-listcomponent\))
* [Component.GetComponents\<T>(List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponents.md)
* [Component.GetComponents\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponents.md#getcomponentst\(\))
* [Component.GetComponentIndex()](/engine/6000.7/script-reference/unityengine/component/getcomponentindex.md)
* [Component.CompareTag(string)](/engine/6000.7/script-reference/unityengine/component/comparetag.md#comparetag\(string\))
* [Component.CompareTag(TagHandle)](/engine/6000.7/script-reference/unityengine/component/comparetag.md#comparetag\(taghandle\))
* [Component.SendMessageUpwards(string, Object, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessageupwards.md#sendmessageupwards\(string-object-sendmessageoptions\))
* [Component.SendMessageUpwards(string, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessageupwards.md#sendmessageupwards\(string-sendmessageoptions\))
* [Component.SendMessage(string, Object)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-object\))
* [Component.SendMessage(string)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string\))
* [Component.SendMessage(string, Object, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-object-sendmessageoptions\))
* [Component.SendMessage(string, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-sendmessageoptions\))
* [Component.BroadcastMessage(string, Object, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/broadcastmessage.md#broadcastmessage\(string-object-sendmessageoptions\))
* [Component.BroadcastMessage(string, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/broadcastmessage.md#broadcastmessage\(string-sendmessageoptions\))
* [Component.transform](/engine/6000.7/script-reference/unityengine/component/transform.md)
* [Component.transformHandle](/engine/6000.7/script-reference/unityengine/component/transformhandle.md)
* [Component.gameObject](/engine/6000.7/script-reference/unityengine/component/gameobject.md)
* [Component.tag](/engine/6000.7/script-reference/unityengine/component/tag.md)
* [Object.GetEntityId()](/engine/6000.7/script-reference/unityengine/object/getentityid.md)
* [Object.GetHashCode()](/engine/6000.7/script-reference/unityengine/object/gethashcode.md)
* [Object.InstantiateAsync\<T>(T)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Transform, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.Instantiate(Object, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-vector3-quaternion\))
* [Object.Instantiate(Object, Vector3, Quaternion, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-vector3-quaternion-transform\))
* [Object.Instantiate(Object)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object\))
* [Object.Instantiate(Object, Scene)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-scene\))
* [Object.Instantiate\<T>(T, InstantiateParameters)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion, InstantiateParameters)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate(Object, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-transform\))
* [Object.Instantiate(Object, Transform, bool)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-transform-bool\))
* [Object.Instantiate\<T>(T)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Transform, bool)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Destroy(Object, float)](/engine/6000.7/script-reference/unityengine/object/destroy.md)
* [Object.DestroyImmediate(Object, bool)](/engine/6000.7/script-reference/unityengine/object/destroyimmediate.md)
* [Object.FindObjectsByType(Type)](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytype\(type\))
* [Object.FindObjectsByType(Type, FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytype\(type-findobjectsinactive\))
* [Object.DontDestroyOnLoad(Object)](/engine/6000.7/script-reference/unityengine/object/dontdestroyonload.md)
* [Object.FindAnyObjectByType\<T>()](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytypet\(\))
* [Object.FindAnyObjectByType\<T>(FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytypet\(findobjectsinactive\))
* [Object.FindObjectsByType\<T>()](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytypet\(\))
* [Object.FindObjectsByType\<T>(FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytypet\(findobjectsinactive\))
* [Object.FindAnyObjectByType(Type)](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytype\(type\))
* [Object.FindAnyObjectByType(Type, FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytype\(type-findobjectsinactive\))
* [Object.ToString()](/engine/6000.7/script-reference/unityengine/object/tostring.md)
* [Object.name](/engine/6000.7/script-reference/unityengine/object/name.md)
* [Object.hideFlags](/engine/6000.7/script-reference/unityengine/object/hideflags.md)

### Operators

| Operator                                                                           | Description                                                             |
| ---------------------------------------------------------------------------------- | ----------------------------------------------------------------------- |
| [operator ==](/engine/6000.7/script-reference/unityengine/object/op-equality.md)   | Compares two object references to see if they refer to the same object. |
| [bool](/engine/6000.7/script-reference/unityengine/object/op-implicit.md)          | Determines whether the object exists.                                   |
| [operator !=](/engine/6000.7/script-reference/unityengine/object/op-inequality.md) | Compares if two objects refer to a different object.                    |
