# miterLimit

> When using LineJoin.Miter joins, this defines the limit on the ratio of the miter length to the stroke width before converting the miter to a bevel.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public float miterLimit { get; set; }
```
