# animationPlayStates

> Controls whether each animation is running or paused. Comma-separated to match the animation list.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
StyleList<AnimationPlayState> animationPlayStates { get; set; }
```
