# animationNames

> Animations to apply with the current element as root. Comma-separated to run multiple animations at once.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
StyleList<UIAnimationClip> animationNames { get; set; }
```
