# animationDuration

> Duration of one iteration of each animation, in seconds. The default of 0 uses the clip's intrinsic length; a positive value remaps one iteration to that duration. Comma-separated to match the animation list.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
StyleList<float> animationDuration { get; set; }
```
