# backdropFilter

> Filter effects to apply to the area behind the element.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
IEnumerable<FilterFunction> backdropFilter { get; }
```
