# animationIterationCount

> Number of times each animation repeats. Use 'infinite' to loop forever. The clip's own loop flag is ignored in favor of this value. Comma-separated to match the animation list.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
IEnumerable<AnimationIterationCount> animationIterationCount { get; }
```
