# ignoreDisabledElements

> If this property is true, callbacks for this event are not invoked when the current target is disabled, unless those callbacks are registered using the CallbackOptions.IncludeDisabled option.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public bool ignoreDisabledElements { get; protected set; }
```

### Remarks

Additional Resources: [CallbackEventHandler.RegisterCallback](/engine/6000.7/script-reference/unityengine/uielements/callbackeventhandler/registercallback.md)
