# target

> The element into which the _visualTreeAsset is being cloned or instantiated. VisualTreeAsset.CloneTree VisualTreeAsset.Instantiate

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public readonly VisualElement target { get; }
```
