# RaiseItemsAdded(IEnumerable<int>)

> Invokes the _itemsAdded event.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
protected void RaiseItemsAdded(IEnumerable<int> indices)
```

### Parameters

**** (\[IEnumerable\<int>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1)):&#x20;
