# BaseBoolField(string)

> Creates a BaseBoolField with a Label and a default manipulator.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public BaseBoolField(string label)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The Label text.

### Remarks

The default manipulator makes it possible to activate the BaseBoolField with a left mouse click.
