# Background(Texture2D)

> Creates from a Texture2D.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.UIElements](/engine/6000.7/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

> **Warning:**
>
> **Deprecated.** Use Background.FromTexture2D instead

```csharp
public Background(Texture2D t)
```

### Parameters

**** (\[Texture2D]\(/engine/6000.7/script-reference/unityengine/texture2d)):&#x20;
