# spriteBorders

> The borders to be used for calculating the uv of the edges based on the border info found in Sprites.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.U2D](/engine/6000.7/script-reference/unityengine/u2d.md)
* **Assembly:** UnityEngine.SpriteShapeModule

```csharp
public bool spriteBorders
```
