# length

> The length of the bone. This is important for the leaf bones to describe their length without needing another bone as the terminal bone.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.U2D](/engine/6000.7/script-reference/unityengine/u2d.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float length { get; set; }
```
