# MoveNext()

> Moves the enumerator to the next transform handle.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool MoveNext()
```

### Returns

| Type                                                          | Description                                                                                |
| ------------------------------------------------------------- | ------------------------------------------------------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | `true` if the enumerator moved to the next `TransformHandle` instance. Otherwise, `false`. |
