# Default

> The default keyboard layout of the target platform.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Default = 0
```

### Remarks

An iOS example is shown below:

### Examples

```csharp
using UnityEngine;
using UnityEngine.iOS;

public class ExampleClass : MonoBehaviour
{
    private TouchScreenKeyboard keyboard;

    protected void OnGUI()
    {
        GUI.skin.button.fontSize = 36;
        if (GUILayout.Button("Keyboard"))
        {
            keyboard = TouchScreenKeyboard.Open("Hello", TouchScreenKeyboardType.Default);
        }
    }
}
```
