# Auto

> Unity automatically decides whether to enable the in-place editing behavior based on the connected peripherals.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Auto = 0
```

### Remarks

This is the default value. Unity enables in-place editing and hides the on-screen keyboard when it detects a physical keyboard.
