# Canceled

> The system cancelled tracking for the touch.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.InputLegacyModule

```csharp
Canceled = 4
```

### Remarks

This might happen if, for example, the user puts the device to their face or simultaneously applies more touches than the system can track (the exact number varies between platforms). This is the final phase of a touch.
