# Time

> Provides an interface to get time information from Unity.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public class Time
```

## Remarks

For more information, see the following pages in the User Manual:

* [Time and Framerate Management](/engine/6000.7/manual/scripting/managing-time-and-frame-rate.md)
* [Order of execution for event functions](/engine/6000.7/manual/scripting/managing-update-order/execution-order.md).

## Static Properties

| Property                                                                                                         | Description                                                                                                                                                                                                                                                                  |
| ---------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [captureDeltaTime](/engine/6000.7/script-reference/unityengine/time/capturedeltatime.md)                         | Slows your application’s playback time to allow Unity to save screenshots in between frames.                                                                                                                                                                                 |
| [captureDeltaTimeRational](/engine/6000.7/script-reference/unityengine/time/capturedeltatimerational.md)         | Slows your application’s playback time to allow Unity to save screenshots in between frames.                                                                                                                                                                                 |
| [captureFramerate](/engine/6000.7/script-reference/unityengine/time/captureframerate.md)                         | The reciprocal of [Time.captureDeltaTime](/engine/6000.7/script-reference/unityengine/time/capturedeltatime.md).                                                                                                                                                             |
| [deltaTime](/engine/6000.7/script-reference/unityengine/time/deltatime.md)                                       | The interval in seconds from the last frame to the current one (Read Only).                                                                                                                                                                                                  |
| [fixedDeltaTime](/engine/6000.7/script-reference/unityengine/time/fixeddeltatime.md)                             | The interval in seconds of in-game time at which physics and other fixed frame rate updates (like MonoBehaviour's [MonoBehaviour.FixedUpdate()](/engine/6000.7/script-reference/unityengine/monobehaviour/fixedupdate.md)) are performed.                                    |
| [fixedTime](/engine/6000.7/script-reference/unityengine/time/fixedtime.md)                                       | The time at which the last [MonoBehaviour.FixedUpdate()](/engine/6000.7/script-reference/unityengine/monobehaviour/fixedupdate.md) started in seconds since the start of the game (Read Only).                                                                               |
| [fixedTimeAsDouble](/engine/6000.7/script-reference/unityengine/time/fixedtimeasdouble.md)                       | The double-precision time at which the last [MonoBehaviour.FixedUpdate()](/engine/6000.7/script-reference/unityengine/monobehaviour/fixedupdate.md) started in seconds since the start of the game (Read Only).                                                              |
| [fixedUnscaledDeltaTime](/engine/6000.7/script-reference/unityengine/time/fixedunscaleddeltatime.md)             | The interval in seconds of timeScale-independent ("real") time at which physics and other fixed frame rate updates (like MonoBehaviour's [MonoBehaviour.FixedUpdate()](/engine/6000.7/script-reference/unityengine/monobehaviour/fixedupdate.md)) are performed.(Read Only). |
| [fixedUnscaledTime](/engine/6000.7/script-reference/unityengine/time/fixedunscaledtime.md)                       | The timeScale-independent time at the beginning of the last [MonoBehaviour.FixedUpdate()](/engine/6000.7/script-reference/unityengine/monobehaviour/fixedupdate.md) phase (Read Only). This is the time in seconds since the start of the game.                              |
| [fixedUnscaledTimeAsDouble](/engine/6000.7/script-reference/unityengine/time/fixedunscaledtimeasdouble.md)       | The double precision timeScale-independent time at the beginning of the last [MonoBehaviour.FixedUpdate()](/engine/6000.7/script-reference/unityengine/monobehaviour/fixedupdate.md) (Read Only). This is the time in seconds since the start of the game.                   |
| [frameCount](/engine/6000.7/script-reference/unityengine/time/framecount.md)                                     | The total number of frames since the start of the game (Read Only).                                                                                                                                                                                                          |
| [inFixedTimeStep](/engine/6000.7/script-reference/unityengine/time/infixedtimestep.md)                           | Returns true if called inside a fixed time step callback (like MonoBehaviour's [MonoBehaviour.FixedUpdate()](/engine/6000.7/script-reference/unityengine/monobehaviour/fixedupdate.md)), otherwise returns false (Read Only).                                                |
| [maximumDeltaTime](/engine/6000.7/script-reference/unityengine/time/maximumdeltatime.md)                         | The maximum value of [Time.deltaTime](/engine/6000.7/script-reference/unityengine/time/deltatime.md) in any given frame. This is a time in seconds that limits the increase of [Time.time](/engine/6000.7/script-reference/unityengine/time/time.md) between two frames.     |
| [maximumParticleDeltaTime](/engine/6000.7/script-reference/unityengine/time/maximumparticledeltatime.md)         | The maximum time a frame can spend on particle updates. If the frame takes longer than this, then updates are split into multiple smaller updates.                                                                                                                           |
| [realtimeSinceStartup](/engine/6000.7/script-reference/unityengine/time/realtimesincestartup.md)                 | The real time in seconds since the game started (Read Only).                                                                                                                                                                                                                 |
| [realtimeSinceStartupAsDouble](/engine/6000.7/script-reference/unityengine/time/realtimesincestartupasdouble.md) | The real time in seconds since the game started (Read Only). Double precision version of [Time.realtimeSinceStartup](/engine/6000.7/script-reference/unityengine/time/realtimesincestartup.md).                                                                              |
| [smoothDeltaTime](/engine/6000.7/script-reference/unityengine/time/smoothdeltatime.md)                           | A smoothed out Time.deltaTime (Read Only).                                                                                                                                                                                                                                   |
| [time](/engine/6000.7/script-reference/unityengine/time/time.md)                                                 | The time at the beginning of the current frame in seconds since the start of the application (Read Only).                                                                                                                                                                    |
| [timeAsDouble](/engine/6000.7/script-reference/unityengine/time/timeasdouble.md)                                 | The double precision time at the beginning of this frame (Read Only). This is the time in seconds since the start of the game.                                                                                                                                               |
| [timeAsRational](/engine/6000.7/script-reference/unityengine/time/timeasrational.md)                             | The time this frame has started (Read Only). This is the time in seconds since the start of the game represented as a RationalTime.                                                                                                                                          |
| [timeScale](/engine/6000.7/script-reference/unityengine/time/timescale.md)                                       | The rate at which in-game time passes relative to real time.                                                                                                                                                                                                                 |
| [timeSinceLevelLoad](/engine/6000.7/script-reference/unityengine/time/timesincelevelload.md)                     | The time in seconds since the last non-additive scene finished loading (Read Only).                                                                                                                                                                                          |
| [timeSinceLevelLoadAsDouble](/engine/6000.7/script-reference/unityengine/time/timesincelevelloadasdouble.md)     | The double precision time in seconds since the last non-additive scene finished loading (Read Only).                                                                                                                                                                         |
| [unscaledDeltaTime](/engine/6000.7/script-reference/unityengine/time/unscaleddeltatime.md)                       | The timeScale-independent interval in seconds from the last frame to the current one (Read Only).                                                                                                                                                                            |
| [unscaledTime](/engine/6000.7/script-reference/unityengine/time/unscaledtime.md)                                 | The timeScale-independent time for this frame (Read Only). This is the time in seconds since the start of the game.                                                                                                                                                          |
| [unscaledTimeAsDouble](/engine/6000.7/script-reference/unityengine/time/unscaledtimeasdouble.md)                 | The double precision timeScale-independent time for this frame (Read Only). This is the time in seconds since the start of the game.                                                                                                                                         |
