# TilemapRenderer.SortOrder

> Sort order for all tiles rendered by the TilemapRenderer.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.7/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public enum TilemapRenderer.SortOrder
```

## Fields

| Value                                                                                                        | Description                                                                                          |
| ------------------------------------------------------------------------------------------------------------ | ---------------------------------------------------------------------------------------------------- |
| [BottomLeft](/engine/6000.7/script-reference/unityengine/tilemaps/tilemaprenderer/sortorder/bottomleft.md)   | Sorts tiles for rendering starting from the tile with the lowest X and the lowest Y cell positions.  |
| [BottomRight](/engine/6000.7/script-reference/unityengine/tilemaps/tilemaprenderer/sortorder/bottomright.md) | Sorts tiles for rendering starting from the tile with the highest X and the lowest Y cell positions. |
| [TopLeft](/engine/6000.7/script-reference/unityengine/tilemaps/tilemaprenderer/sortorder/topleft.md)         | Sorts tiles for rendering starting from the tile with the lowest X and the highest Y cell positions. |
| [TopRight](/engine/6000.7/script-reference/unityengine/tilemaps/tilemaprenderer/sortorder/topright.md)       | Sorts tiles for rendering starting from the tile with the highest X and the lowest Y cell positions. |
