# TilemapRenderer.Mode

> Determines how the TilemapRenderer should batch the sprites from tiles for rendering.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.7/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public enum TilemapRenderer.Mode
```

## Fields

| Value                                                                                                 | Description                                                                                                                                                                                                                                                                  |
| ----------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Chunk](/engine/6000.7/script-reference/unityengine/tilemaps/tilemaprenderer/mode/chunk.md)           | Batches each [Sprite](/engine/6000.7/script-reference/unityengine/sprite.md) from the [Tilemap](/engine/6000.7/script-reference/unityengine/tilemaps/tilemap.md) into grouped chunks to be rendered.                                                                         |
| [Individual](/engine/6000.7/script-reference/unityengine/tilemaps/tilemaprenderer/mode/individual.md) | Sends each [Sprite](/engine/6000.7/script-reference/unityengine/sprite.md) from the [Tilemap](/engine/6000.7/script-reference/unityengine/tilemaps/tilemap.md) to be rendered individually.                                                                                  |
| [SRPBatch](/engine/6000.7/script-reference/unityengine/tilemaps/tilemaprenderer/mode/srpbatch.md)     | Sends batchable [Sprite](/engine/6000.7/script-reference/unityengine/sprite.md)s from the [Tilemap](/engine/6000.7/script-reference/unityengine/tilemaps/tilemap.md) in chunks to be rendered and can be batched using the Scriptable Render Pipeline (SRP) batching system. |
