# this[]

> Returns the TileBase indexed in the Tilemap.TileArray.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.7/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

## this\[int]

```csharp
public TileBase this[int index] { get; set; }
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)):&#x20;

### Returns

| Type                                                                         | Description |
| ---------------------------------------------------------------------------- | ----------- |
| [TileBase](/engine/6000.7/script-reference/unityengine/tilemaps/tilebase.md) |             |
