# origin

> The origin of the Tilemap in cell position.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.7/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public Vector3Int origin { get; set; }
```

### Remarks

This takes into consideration only placed Tiles in the [Tilemap](/engine/6000.7/script-reference/unityengine/tilemaps/tilemap.md).
