# SyncAnimation

> When set, this will sync the start time of this Tile Animation with other Tile Animations that are the same.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.7/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
SyncAnimation = 16
```

### Remarks

This will not affect Tile Animations that are changed using [Tilemap.SetAnimationTime](/engine/6000.7/script-reference/unityengine/tilemaps/tilemap/setanimationtime.md) or [Tilemap.SetAnimationFrame](/engine/6000.7/script-reference/unityengine/tilemaps/tilemap/setanimationframe.md).
