# gameObject

> GameObject of the Tile.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.7/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public GameObject gameObject { get; set; }
```

### Remarks

This [GameObject](/engine/6000.7/script-reference/unityengine/gameobject.md) will be instantiated at the start of the Scene at the [Tile](/engine/6000.7/script-reference/unityengine/tilemaps/tile.md).
