# Tile.ColliderType

> Enum for determining what collider shape is generated for this Tile by the TilemapCollider2D.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.7/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public enum Tile.ColliderType
```

## Fields

| Value                                                                                      | Description                                                                                                                                                                                                                                        |
| ------------------------------------------------------------------------------------------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Grid](/engine/6000.7/script-reference/unityengine/tilemaps/tile/collidertype/grid.md)     | The grid layout boundary outline is used as the collider shape for the [Tile](/engine/6000.7/script-reference/unityengine/tilemaps/tile.md) by the [TilemapCollider2D](/engine/6000.7/script-reference/unityengine/tilemaps/tilemapcollider2d.md). |
| [None](/engine/6000.7/script-reference/unityengine/tilemaps/tile/collidertype/none.md)     | No collider shape is generated for the [Tile](/engine/6000.7/script-reference/unityengine/tilemaps/tile.md) by the [TilemapCollider2D](/engine/6000.7/script-reference/unityengine/tilemaps/tilemapcollider2d.md).                                 |
| [Sprite](/engine/6000.7/script-reference/unityengine/tilemaps/tile/collidertype/sprite.md) | The Sprite outline is used as the collider shape for the [Tile](/engine/6000.7/script-reference/unityengine/tilemaps/tile.md) by the [TilemapCollider2D](/engine/6000.7/script-reference/unityengine/tilemaps/tilemapcollider2d.md).               |
