# OffsetGlobalLimit

> Indicates that TextureMipmapLimitSettings offsets the global texture mipmap limit by the TextureMipmapLimitSettings.limitBias value, instead of overriding it.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
OffsetGlobalLimit = 0
```

### Remarks

Additional Resources: [TextureMipmapLimitSettings](/engine/6000.7/script-reference/unityengine/texturemipmaplimitsettings.md), [TextureMipmapLimitSettings.limitBiasMode](/engine/6000.7/script-reference/unityengine/texturemipmaplimitsettings/limitbiasmode.md).
