# RGB565

> A 16 bit color texture format.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
RGB565 = 7
```

### Remarks

Additional Resources: [Texture2D](/engine/6000.7/script-reference/unityengine/texture2d.md), [texture assets](/engine/6000.7/manual/materials-and-shaders/textures/textures-getting-started/textures.md).
