# filterMode

> Filtering mode of the Texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public FilterMode filterMode { get; set; }
```

### Remarks

Additional Resources: [FilterMode](/engine/6000.7/script-reference/unityengine/filtermode.md), [Texture.anisoLevel](/engine/6000.7/script-reference/unityengine/texture/anisolevel.md), [Texture assets](/engine/6000.7/manual/materials-and-shaders/textures/textures-getting-started/textures.md).
