# tabSize

> How much space will be inserted for a tab '\t' character. This is a multiplum of the 'spacebar' character offset.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TextRenderingModule

```csharp
public float tabSize { get; set; }
```

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        GetComponent<TextMesh>().tabSize = 5;
    }
}
```
