# characterCountVisible

> The number of characters that have been generated and are included in the visible lines.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TextRenderingModule

```csharp
public int characterCountVisible { get; }
```

### Remarks

Additional Resources: [\_lines](/engine/6000.7/script-reference/unityengine/textgenerator/lines.md), [\_lineCount](/engine/6000.7/script-reference/unityengine/textgenerator/linecount.md)
