# ReadFontAssetDefinition()

> Reads the various data tables of the font asset and populates various data structures to allow for faster lookup of related font asset data.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.TextCore.Text](/engine/6000.7/script-reference/unityengine/textcore/text.md)
* **Assembly:** UnityEngine.TextCoreTextEngineModule

```csharp
public void ReadFontAssetDefinition()
```
