# horizontalBearingY

> The vertical distance from the current baseline relative to the element's top bounding box edge (bbox).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.TextCore](/engine/6000.7/script-reference/unityengine/textcore.md)
* **Assembly:** UnityEngine.TextCoreFontEngineModule

```csharp
public float horizontalBearingY { get; set; }
```

### Remarks

This is a vertical offset from the origin and baseline of the element that defines the starting drawing position and top of the element.
