# enableHolesTextureCompression

> Enable the Terrain holes Texture compression.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public bool enableHolesTextureCompression { get; set; }
```

### Remarks

Set to `true` to compress the Terrain holes Texture. This property takes effect only at runtime, and is `true` by default. Terrain holes Textures are never compressed in the Editor. See [\_holesTexture](/engine/6000.7/script-reference/unityengine/terraindata/holestexture.md) for details.
