# reflectionProbeUsage

> How reflection probes are used for terrain. See ReflectionProbeUsage.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public ReflectionProbeUsage reflectionProbeUsage { get; set; }
```

### Remarks

If enabled and reflection probes are present in the Scene, a reflection texture will be picked for the terrain object and set as a uniform for the shader. Not applicable to materials using built-in Legacy shaders.
