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Unity Engine


BuiltInLegacySpecular

A built-in material that uses the legacy BlinnPhong (specular) lighting model and has optional normal map support.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
Warning
Deprecated. Enum type MaterialType is not used any more.
BuiltInLegacySpecular = 2

Remarks

The actual built-in shader used is Nature/Terrain/Specular.