BuiltInLegacySpecular
A built-in material that uses the legacy BlinnPhong (specular) lighting model and has optional normal map support.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
BuiltInLegacySpecular = 2
Remarks
The actual built-in shader used is Nature/Terrain/Specular.