# lightmapIndex

> The index of the baked lightmap applied to this terrain.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public int lightmapIndex { get; set; }
```

### Remarks

Additional Resources: [\_lightmapIndex](/engine/6000.7/script-reference/unityengine/renderer/lightmapindex.md)
