# drawTreesAndFoliage

> Specify if terrain trees and details should be drawn. If disabled, this will also disable updates to renderer positions for trees and details. Tree and detail renderer positions will update again once this setting is re-enabled.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public bool drawTreesAndFoliage { get; set; }
```
