# supportsRendering

> Returns true when the platform supports rendering and there is a graphics device available.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool supportsRendering { get; }
```

### Remarks

On Dedicated Server builds this value is always `false`. On Standalone builds this value is `false` when running with the -nographics argument.
